local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133220046
L1_1 = {}
L2_1 = {}
L2_1.config_id = 46005
L2_1.monster_id = 23010601
L3_1 = {}
L3_1.x = -2447.251
L3_1.y = 258.079
L3_1.z = -4262.774
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 31.387
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 46006
L3_1.monster_id = 23010301
L4_1 = {}
L4_1.x = -2458.68
L4_1.y = 256.645
L4_1.z = -4255.172
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 329.753
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.pose_id = 9011
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 46007
L4_1.monster_id = 23010601
L5_1 = {}
L5_1.x = -2460.24
L5_1.y = 255.396
L5_1.z = -4250.814
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 303.217
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 46001
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = -2463.642
L3_1.y = 257.231
L3_1.z = -4256.4
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.342
L3_1.y = 58.016
L3_1.z = 2.268
L2_1.rot = L3_1
L2_1.level = 27
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 46002
L3_1.gadget_id = 70211002
L4_1 = {}
L4_1.x = -2459.812
L4_1.y = 258.212
L4_1.z = -4259.995
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 352.788
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 46004
L4_1.gadget_id = 70220048
L5_1 = {}
L5_1.x = -2453.524
L5_1.y = 258.388
L5_1.z = -4261.8
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 345.892
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 46008
L5_1.gadget_id = 70220048
L6_1 = {}
L6_1.x = -2455.669
L6_1.y = 258.2
L6_1.z = -4262.076
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 45.414
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 46009
L6_1.gadget_id = 70220048
L7_1 = {}
L7_1.x = -2467.197
L7_1.y = 257.6
L7_1.z = -4259.354
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 2.429
L7_1.y = 42.213
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 46010
L7_1.gadget_id = 70220052
L8_1 = {}
L8_1.x = -2462.124
L8_1.y = 256.841
L8_1.z = -4256.541
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 46011
L8_1.gadget_id = 70220052
L9_1 = {}
L9_1.x = -2457.505
L9_1.y = 261.676
L9_1.z = -4258.643
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 279.059
L9_1.z = 135.455
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 11
L9_1 = {}
L9_1.config_id = 46012
L9_1.gadget_id = 70220051
L10_1 = {}
L10_1.x = -2462.633
L10_1.y = 257.03
L10_1.z = -4256.963
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 349.483
L10_1.y = 58.148
L10_1.z = 354.655
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 11
L10_1 = {}
L10_1.config_id = 46014
L10_1.gadget_id = 70220050
L11_1 = {}
L11_1.x = -2458.062
L11_1.y = 258.436
L11_1.z = -4261.252
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 111.39
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 27
L10_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1046003
L2_1.name = "ANY_MONSTER_DIE_46003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_46003"
L3_1 = {}
L3_1.config_id = 1046013
L3_1.name = "MONSTER_BATTLE_46013"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_46013"
L3_1.action = "action_EVENT_MONSTER_BATTLE_46013"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 46005
L5_1 = 46006
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 46001
L5_1 = 46002
L6_1 = 46004
L7_1 = 46008
L8_1 = 46009
L9_1 = 46010
L10_1 = 46011
L11_1 = 46012
L12_1 = 46014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_46003"
L5_1 = "MONSTER_BATTLE_46013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_46003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 46002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_46003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 46006 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_BATTLE_46013 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateMonster
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 46007
  L4_2.delay_time = 0
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_monster"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_46013 = L1_1
